caustik's blog

programming and music

Where’s caustik?

with 9 comments

Geesh haven’t updated this blog in a while. I’ll do this mini update at least..

Took a new job at opencandy (some really cool stuff in the pipeline there!), still pushing out DJ mixes here and there over at my soundcloud page (caustik’s sound cloud). Create a soundcloud account if you haven’t got one already and make sure to add me =)

Every once in a while I’ve been working a bit on this app that lets you create sprites that can walk around your desktop and interact with your windows and each other. Here’s a little screenshot. It’d be cool to talk with some of the guys who run sprite repository web sites and get a bunch of characters created =)

Here’s the latest build. Just drag and drop an .spr file or any image file on the executable and it should drop on your desktop. You can drag and throw them around, and you can click the sprite/image and press left/right/up/down/space to move it around. It’s fairly basic right now, but the plan is to make them able to walk around by themselves and interact more, etc.

sprites

oh, and double click to exit. if you drag and drop a bunch of them, they all open in one instance and double clicking on one will close them all. have fun =)

Written by caustik

January 7th, 2011 at 10:34 pm

9 Responses to 'Where’s caustik?'

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  1. Woah, that is really cool! Only problem I noticed is when the sprite bounces off the task bar, it loses all of its horizontal velocity.

    Ian

    17 Jan 11 at 2:09 am

  2. Thanks Ian — I can’t seem to make that bug happen on my machine. Anything non-standard about your taskbar or otherwise?

    caustik

    17 Jan 11 at 2:32 am

  3. Hm, actually this happens for every window (not sure why I only noticed it when throwing it on the taskbar). Anyway, when the launch angle is somewhere around 45-90 degrees it follows a normal trajectory in the air. When it hits the ground, it bounces again but it barely moves forward. When the launch angle is less than 45 is sort of glides along the ground and looks more natural.

    Ian

    17 Jan 11 at 3:31 am

  4. It’s using “Box2D” for physics simulation, must just need to tweak the friction and/or mass values to get it looking a bit smoother.

    caustik

    17 Jan 11 at 3:33 am

  5. How can I make my own sprites (combining 2 .gifs so it will show both sides)?

    Dave

    29 Jan 11 at 4:56 pm

  6. Dave: Sorry, there isn’t currently a way to have a single animation come from multiple gifs (you can have separate animations for different states, though, like in sonic.spr)

    caustik

    30 Jan 11 at 6:21 am

  7. ok, thats what i thought. how do you make sprites?

    Dave

    30 Jan 11 at 6:20 pm

  8. howsit dude, glad to see you are still around

    If you want some sprites, or a designer, check the the following:
    http://vanjau.deviantart.com/gallery/

    she has and original style, and has been doing pixel art on C64 for 10+years, she might be interested in a small animation or two..

    cheers

    Paul

    paulwratt

    10 Feb 11 at 3:51 pm

  9. Hey you, work on Cxbx again. Do it. Now. Become famous.

    Somebody

    23 Jun 11 at 8:26 pm

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