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	<title>Comments for caustik&#039;s blog</title>
	<atom:link href="http://blog.caustik.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.caustik.com</link>
	<description>gnireenigne</description>
	<lastBuildDate>Fri, 15 Jul 2011 16:44:04 +0000</lastBuildDate>
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		<title>Comment on Parallel Intervals 001 by Anthony</title>
		<link>http://blog.caustik.com/2010/04/07/parallel-intervals-001/comment-page-1/#comment-28270</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Fri, 15 Jul 2011 16:44:04 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=536#comment-28270</guid>
		<description>Tracklisting?  :)</description>
		<content:encoded><![CDATA[<p>Tracklisting?  <img src='http://blog.caustik.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Where&#8217;s caustik? by Somebody</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-26384</link>
		<dc:creator>Somebody</dc:creator>
		<pubDate>Thu, 23 Jun 2011 20:26:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-26384</guid>
		<description>Hey you, work on Cxbx again. Do it. Now. Become famous.</description>
		<content:encoded><![CDATA[<p>Hey you, work on Cxbx again. Do it. Now. Become famous.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on autoblitz + source code by Emmie Casebolt</title>
		<link>http://blog.caustik.com/2009/04/12/autoblitz-source-code/comment-page-3/#comment-25151</link>
		<dc:creator>Emmie Casebolt</dc:creator>
		<pubDate>Tue, 07 Jun 2011 17:30:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=346#comment-25151</guid>
		<description>I am always browsing online for ideas that can aid me. Thank you!</description>
		<content:encoded><![CDATA[<p>I am always browsing online for ideas that can aid me. Thank you!</p>
]]></content:encoded>
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		<title>Comment on Cxbx Progress by RENA MATHEW</title>
		<link>http://blog.caustik.com/2007/09/25/cxbx-progress/comment-page-2/#comment-17068</link>
		<dc:creator>RENA MATHEW</dc:creator>
		<pubDate>Mon, 14 Mar 2011 12:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://caustik.wordpress.com/2007/09/25/cxbx-progress/#comment-17068</guid>
		<description>i want to play xbox games on my pc i dont know where to start so please HELP !
is it possible to play ninja blade on cxbx
please replay</description>
		<content:encoded><![CDATA[<p>i want to play xbox games on my pc i dont know where to start so please HELP !<br />
is it possible to play ninja blade on cxbx<br />
please replay</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Prettier C/C++ code using explicit scope by Zombie</title>
		<link>http://blog.caustik.com/2010/04/12/prettier-cc-code-using-explicit-scope/comment-page-1/#comment-14863</link>
		<dc:creator>Zombie</dc:creator>
		<pubDate>Wed, 16 Feb 2011 08:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://caustik.wordpress.com/?p=119#comment-14863</guid>
		<description>I think this C/C++ explicit scope feature of the language is really nice because of the fact and I tend to use it real heavily.

I remember the C++ rule:
Always declare a variable closest to its use

More discussion here
http://stackoverflow.com/q/318943</description>
		<content:encoded><![CDATA[<p>I think this C/C++ explicit scope feature of the language is really nice because of the fact and I tend to use it real heavily.</p>
<p>I remember the C++ rule:<br />
Always declare a variable closest to its use</p>
<p>More discussion here<br />
<a href="http://stackoverflow.com/q/318943" rel="nofollow">http://stackoverflow.com/q/318943</a></p>
]]></content:encoded>
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		<title>Comment on Where&#8217;s caustik? by paulwratt</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-14510</link>
		<dc:creator>paulwratt</dc:creator>
		<pubDate>Thu, 10 Feb 2011 15:51:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-14510</guid>
		<description>howsit dude, glad to see you are still around

If you want some sprites, or a designer, check the the following:
http://vanjau.deviantart.com/gallery/

she has and original style, and has been doing pixel art on C64 for 10+years, she might be interested in a small animation or two..

cheers

Paul</description>
		<content:encoded><![CDATA[<p>howsit dude, glad to see you are still around</p>
<p>If you want some sprites, or a designer, check the the following:<br />
<a href="http://vanjau.deviantart.com/gallery/" rel="nofollow">http://vanjau.deviantart.com/gallery/</a></p>
<p>she has and original style, and has been doing pixel art on C64 for 10+years, she might be interested in a small animation or two..</p>
<p>cheers</p>
<p>Paul</p>
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		<title>Comment on Where&#8217;s caustik? by Dave</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-13711</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sun, 30 Jan 2011 18:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-13711</guid>
		<description>ok, thats what i thought. how do you make sprites?</description>
		<content:encoded><![CDATA[<p>ok, thats what i thought. how do you make sprites?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Where&#8217;s caustik? by caustik</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-13671</link>
		<dc:creator>caustik</dc:creator>
		<pubDate>Sun, 30 Jan 2011 06:21:14 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-13671</guid>
		<description>Dave: Sorry, there isn&#039;t currently a way to have a single animation come from multiple gifs (you can have separate animations for different states, though, like in sonic.spr)</description>
		<content:encoded><![CDATA[<p>Dave: Sorry, there isn&#8217;t currently a way to have a single animation come from multiple gifs (you can have separate animations for different states, though, like in sonic.spr)</p>
]]></content:encoded>
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		<title>Comment on Where&#8217;s caustik? by Dave</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-13644</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 29 Jan 2011 16:56:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-13644</guid>
		<description>How can I make my own sprites (combining 2 .gifs so it will show both sides)?</description>
		<content:encoded><![CDATA[<p>How can I make my own sprites (combining 2 .gifs so it will show both sides)?</p>
]]></content:encoded>
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		<title>Comment on Where&#8217;s caustik? by caustik</title>
		<link>http://blog.caustik.com/2011/01/07/wheres-caustik/comment-page-1/#comment-12818</link>
		<dc:creator>caustik</dc:creator>
		<pubDate>Mon, 17 Jan 2011 03:33:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.caustik.com/?p=627#comment-12818</guid>
		<description>It&#039;s using &quot;Box2D&quot; for physics simulation, must just need to tweak the friction and/or mass values to get it looking a bit smoother.</description>
		<content:encoded><![CDATA[<p>It&#8217;s using &#8220;Box2D&#8221; for physics simulation, must just need to tweak the friction and/or mass values to get it looking a bit smoother.</p>
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